• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Core Data with OpenGL
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Core Data with OpenGL


  • Subject: Re: Core Data with OpenGL
  • From: Richard Somers <email@hidden>
  • Date: Mon, 12 Oct 2009 15:30:27 -0600

On Oct 12, 2009, at 2:27 PM, Ben Trumbull wrote:

It sounds like you're trying to create a tight 1:1 binding between your model objects and controller objects to avoid actually writing a controller layer.

That may be the case. I am currently using an off the shelf NSObjectController and NSArrayController.


This is hard, because you're going in the wrong direction. Put a stake in the ground, that your model objects will never ever call directly into OpenGL.

I have a collection of model objects in a core data store. I enumerate all the objects in the store one by one and draw them. It seems only natural to have the draw method in the model object class. (There are several examples of sample code from Apple and others where the draw method is implemented in the model object.)


So you are saying that I should abandon this and put the draw method somewhere else like in a controller. Perhaps you could fill the picture in a little more for me. So far I have yet to find any sample code that is a document based core data application that uses OpenGL.

Richard

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: Core Data with OpenGL
      • From: Dado Colussi <email@hidden>
References: 
 >re: Core Data with OpenGL (From: Ben Trumbull <email@hidden>)

  • Prev by Date: Re: TIFFRepresentation, different TIFF format under Snow Leopard
  • Next by Date: Creating Vcards on iPhone
  • Previous by thread: Re: Core Data with OpenGL
  • Next by thread: Re: Core Data with OpenGL
  • Index(es):
    • Date
    • Thread