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Re: Zombies instrument for iPhone?
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Re: Zombies instrument for iPhone?


  • Subject: Re: Zombies instrument for iPhone?
  • From: Jon Drukman <email@hidden>
  • Date: Wed, 14 Oct 2009 09:09:49 -0700

On Tue, Oct 13, 2009 at 8:32 PM, Nick Zitzmann <email@hidden> wrote:

>
> On Oct 13, 2009, at 5:35 PM, Jon Drukman wrote:
>
>  Is the Zombies instrument that comes with Snow Leopard supposed to work
>> with
>> iPhone applications?  It is always grayed out in Xcode.  I am guessing it
>> only works for Mac OS projects, but I'd like confirmation.
>>
>
> It works with the simulator, but not the device. Since the device doesn't
> have any swap space, and only so much memory, and since zombies make it so
> that memory will not be deallocated, your app would have a super short
> lifespan if you could run it with zombies turned on in the device.
>

I've run my app with zombies on the device for a few minutes, which is
usually enough to identify problems.

I have been playing around with Instruments trying to get it to run my app
in the simulator with zombies enabled and I can't quite figure out the
sequence of steps required to make it happen.  Do you happen to have a
recipe?

Xcode won't let me select Zombies as an instrument, even when the target is
set to Simulator.

-jsd-
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References: 
 >Zombies instrument for iPhone? (From: Jon Drukman <email@hidden>)
 >Re: Zombies instrument for iPhone? (From: Nick Zitzmann <email@hidden>)

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