Re: Crash drawing image
Re: Crash drawing image
Weird... It seems that sourceImage (the generic one only) is being
garbage collected in the middle of the drawing. If I disable GC just
before doing the drawing, and enable it again afterwards, the process
stops crashing.
I verified this by making a new project, where I placed the
screensaver view in a normal window. With GC disabled, there were no
crashes. As soon as I enabled GC, it started crashing. Backtrace says:
#0 0x91c008c5 in ripc_RemoveEntry ()
#1 0x91bdd7b0 in ripc_AcquireImage ()
#2 0x91bdb3be in ripc_DrawImage ()
#3 0x937eab60 in CGContextDrawImage ()
#4 0x92c4d3c7 in __-[NSImageRep
drawInRect:fromRect:operation:fraction:respectFlipped:hints:]_block_invoke_1
()
#5 0x92c4ca4d in -[NSImageRep
drawInRect:fromRect:operation:fraction:respectFlipped:hints:] ()
#6 0x92c4b586 in __-[NSImage
drawInRect:fromRect:operation:fraction:respectFlipped:hints:]_block_invoke_1
()
#7 0x92c48e1b in -[NSImage
_usingBestRepresentationForRect:context:hints:body:] ()
#8 0x92c48950 in -[NSImage
drawInRect:fromRect:operation:fraction:respectFlipped:hints:] ()
#9 0x92d06d9b in -[NSImage drawInRect:fromRect:operation:fraction:] ()
#10 0x92d335de in -[NSImage _composite:delta:fromRect:toPoint:] ()
#11 0x92d32af5 in -[NSImage compositeToPoint:fromRect:operation:] ()
#12 0x92d32a8d in -[NSImage compositeToPoint:operation:] ()
#13 0x00002acd in +[NSImage(Reflection)
appendReflectionToImage:fraction:] (self=0xa03195c0, _cmd=0x9324,
sourceImage=0x1251440, fraction=0.5) at
/Users/fabian/Lounge/Lounge/NSImage+Reflection.m:29
#14 0x000047b0 in -[MainController updateTrackInfo:] (self=0x1026cc0,
_cmd=0x908a, dict=0x123a260) at
/Users/fabian/Lounge/Lounge/MainController.m:379
#15 0x94b41b65 in __NSFireDelayedPerform ()
#16 0x93fcbeee in __CFRunLoopRun ()
#17 0x93fc9d34 in CFRunLoopRunSpecific ()
#18 0x93fc9b61 in CFRunLoopRunInMode ()
#19 0x94dbafec in RunCurrentEventLoopInMode ()
#20 0x94dbada3 in ReceiveNextEventCommon ()
#21 0x94dbac28 in BlockUntilNextEventMatchingListInMode ()
#22 0x92c10b99 in _DPSNextEvent ()
#23 0x92c1040e in -[NSApplication
nextEventMatchingMask:untilDate:inMode:dequeue:] ()
#24 0x92bd25fb in -[NSApplication run] ()
#25 0x92bca695 in NSApplicationMain ()
#26 0x00002108 in main (argc=0x1, argv=0xbffff7d4) at
/Users/fabian/Lounge/Lounge/main.m:13
On Sat, Oct 24, 2009 at 7:36 PM, email@hidden
<email@hidden> wrote:
> Thanks for your reply.
>
> On Sat, Oct 24, 2009 at 6:03 PM, Jens Alfke <email@hidden> wrote:
>>
>> It would be really good to get a backtrace. Are you launching the process
>> with gdb, or at least attaching before the crash?
>
> Yes. I'm launching with gdb and pass the "debug" argument to Screen
> Saver Engine. This way the screen saver is running on the desktop
> window level.
>
>> And after the crash, gdb
>> is confused and can't get info about the process?
>
> Sort of. I think the problem is no app can have keyboard focus as long
> as the screensaver is running/frontmost. So Xcode is not responding to
> keyboard events until I terminate the process.
>
>> If you run without gdb, do you get a regular "unexpectedly quit" alert with
>> the option to send a crash report (which includes a backtrace)?
>
> No. The process just hangs and I have to force a reboot.
>
>> Have you tried running with malloc in scribbling/heap-checking mode, to see
>> if anything funky's going on with the heap? ('man malloc' for details on the
>> environment variables to set for this.)
>
> I'm not sure what to expect, but I did try just now to enable most of
> these settings and they didn't return anything that looked helpful in
> gdb.
>
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