Runloop hangs/stops when clicking programmatically on GUI
Runloop hangs/stops when clicking programmatically on GUI
- Subject: Runloop hangs/stops when clicking programmatically on GUI
- From: Gabriel Höhener <email@hidden>
- Date: Thu, 29 Oct 2009 15:55:22 +0100
Hello together
How can I avoid that my program "hangs" when I programmatically simulate
a mouseclick on my app window?
If I simulate a click on the desktop or any other app or app component,
everything works fine, but if I click programmatically
on a let's say a button or a slider, the GUI tries to update itself and
the program hangs and I cannot simulate any other
mouseclick.
Why does this happen? Is it because CGEventPost(kCGHIDEventTap, myEvent)
works synchronously?
Thanks for any help
Gabe
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