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Re: The ghost in the bundle
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Re: The ghost in the bundle


  • Subject: Re: The ghost in the bundle
  • From: Pierre Berloquin <email@hidden>
  • Date: Fri, 30 Oct 2009 10:17:53 +0100

I think I need a copy files build phase because I plan successive versions,
each with its own bunch of specific pictures, and all of them distinct from
the basic navigation pictures and icons.

Starting each time from scratch doesn't seem to be the right iPhone
philosophy so there must be a catch somewhere.

Pierre

2009/10/30 Ron Fleckner <email@hidden>

>
> On 30/10/2009, at 3:16 PM, Graham Cox wrote:
>
>
>> On 30/10/2009, at 2:51 PM, Pierre Berloquin wrote:
>>
>>  It looks like the app is going to carry a ghost load forever, that I
>>> don't
>>> need.
>>> What can I do?
>>>
>>
>>
>> Are you sure you did a clean build? If not, the new folder will be added,
>> but the OLD resources are not moved or deleted, so they'll still be there.
>>
>> --Graham
>>
>
> I concur.
>
> But, Pierre, why do you think you need a copy files build phase?  That's a
> question, not a rhetorical statement.  To explain: my experience is that if
> I want to add a bunch of resource type files to a project, I select the
> Resources folder in the Groups and Files pane on the left of the Xcode
> project window.  Then I cntrl-click and choose "Add existing files..." and
> navigate to my folder of jpgs or sound files or whatever and choose them.
>  Then, in code, one can do
>
>        myArray = [[NSBundle mainBundle] pathsForResourcesOfType:@"jpg"
> inDirectory:@"myJpgsFolder"];
>
> Ron
>
>


--
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  • Follow-Ups:
    • Re: The ghost in the bundle
      • From: Ron Fleckner <email@hidden>
References: 
 >The ghost in the bundle (From: Pierre Berloquin <email@hidden>)
 >Re: The ghost in the bundle (From: Graham Cox <email@hidden>)
 >Re: The ghost in the bundle (From: Ron Fleckner <email@hidden>)

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