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Re: EndianU32_NtoB
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Re: EndianU32_NtoB


  • Subject: Re: EndianU32_NtoB
  • From: "gMail.com" <email@hidden>
  • Date: Fri, 30 Oct 2009 19:46:06 +0100
  • Thread-topic: EndianU32_NtoB

Sean, time ago I wrote and used this routine to "read" a float on a PPC.
But, as I understand, it will never work to "write" the file.
Any idea?

float ConvertEndianf(float infloat)
{
    #ifdef __LITTLE_ENDIAN__
        return infloat;
    #else
        union floatunion { unsigned char part[4]; float float_value; }
Converter;
        char swap_char;

        Converter.float_value = infloat;
        swap_char = Converter.part[0];
        Converter.part[0] = Converter.part[3];
        Converter.part[3] = swap_char;
        swap_char = Converter.part[1];
        Converter.part[1] = Converter.part[2];
        Converter.part[2] = swap_char;

        return Converter.float_value;

    #endif
}




> Da: Sean McBride <email@hidden>
> Organizzazione: Rogue Research Inc.
> Data: Fri, 30 Oct 2009 13:51:18 -0400
> A: "gMail.com" <email@hidden>, <email@hidden>
> Cc: Jens Alfke <email@hidden>
> Oggetto: Re: EndianU32_NtoB
>
> On 10/30/09 6:29 PM, gMail.com said:
>
>> Cool. Thanks. I did the following, either when I read from the disk and when
>> I write to the disk
>>
>> Read unsigned int in case of PPC
>>        outValue[i] = EndianU32_NtoB(inValue[i]);
>>
>> Write unsigned int in case of PPC
>>        outValue[i] = EndianU32_BtoN(inValue[i]);
>>
>> Read float in case of PPC
>>        EndianDouble_NtoB(outValue[i], inValue[i]);
>>
>> Write float in case of PPC
>>        EndianDouble_BtoN(outValue[i], inValue[i]);
>
> That's fine.
>
>> #define EndianDouble_BtoN(o,i)
>> ((Float64*)&o)[0]=CFConvertFloat64SwappedToHost(((CFSwappedFloat64*)&i)[0]);
>>
>> #define EndianDouble_NtoB(o,i)
>> ((CFSwappedFloat64*)&o)[0]=CFConvertFloat64HostToSwapped(((Float64*)&i)[0]);
>
> Not sure about that.  I think you might be breaking 'struct aliasing
> rules'.  What happens if you add the -Wstrict-aliasing warning flag?
> That's why I suggested using a union.  See also:
> <http://cellperformance.beyond3d.com/articles/2006/06/understanding-
> strict-aliasing.html>
>
> --
> ____________________________________________________________
> Sean McBride, B. Eng                 email@hidden
> Rogue Research                        www.rogue-research.com
> Mac Software Developer              Montréal, Québec, Canada
>
>


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 >Re: EndianU32_NtoB (From: "Sean McBride" <email@hidden>)

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