OpenGL screen captures
OpenGL screen captures
- Subject: OpenGL screen captures
- From: Development <email@hidden>
- Date: Fri, 4 Sep 2009 21:06:57 -0700
I'm using opengl to do screen captures because that seems to be the
fastest way. The problem is that I need the cursor to be visible but
it is not. Is there a flag I can set with opengl to make the cursor
visible? Or am I going to have to attach an image to it during capture?
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