Re: OS X Game Programming
Re: OS X Game Programming
- Subject: Re: OS X Game Programming
- From: Laurent Daudelin <email@hidden>
- Date: Wed, 7 Apr 2010 10:31:14 -0700
On Apr 7, 2010, at 09:28, Jens Alfke wrote:
> On Apr 7, 2010, at 12:34 AM, Pascal Harris wrote:
>
>> I've never programmed games before, although I've got a fair bit of useful OS X utility software under my belt. I've now had a few ideas that I'd like to implement - and I'm stuck at almost the first hurdle. I've managed to create an OpenGL view
>
> For a 2D sprite- or tile-based game, it's easier to work with CoreAnimation. The API is in Objective-C, is much higher-level, and does the in-betweening steps of animations for you. Under the hood, CA uses OpenGL.
>
> I wrote a simple CA-based framework for writing board and card games, if that's anything like what you're trying to do:
> http://bitbucket.org/snej/geekgameboard/
Jens,
Is there an easy way to download the whole package? I looked around and besides downloading each item individually, I didn't see anything like a dmg or zip or svn link.
Thanks!
-Laurent.
--
Laurent Daudelin
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