Re: Quicklook preview generator and OpenGL
Re: Quicklook preview generator and OpenGL
- Subject: Re: Quicklook preview generator and OpenGL
- From: Kyle Sluder <email@hidden>
- Date: Wed, 28 Apr 2010 11:37:38 -0700
On Tue, Apr 27, 2010 at 10:43 AM, Mads Paulin <email@hidden> wrote:
> Anyone got any ideas why I cannot allocate OpenGL pixel formats and
> NSOpenGLContext from a quicklook generator ?
I believe QuickLook plugins (more accurately the generator processes
they're run in) are sandboxed. It would be very bad for a sandboxed
app to have access to OpenGL.
--Kyle Sluder
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