Re: CGColorSpaceCreateWithName on iOS
Re: CGColorSpaceCreateWithName on iOS
- Subject: Re: CGColorSpaceCreateWithName on iOS
- From: Steve Christensen <email@hidden>
- Date: Thu, 12 Aug 2010 22:27:47 -0700
Apparently you should use CGColorSpaceCreateDeviceRGB(). In the documentation for that function, it says:
"In Mac OS X v10.4 and later, this color space is no longer device-dependent and is replaced by the generic counterpart—kCGColorSpaceGenericRGB—described in “Color Space Names”. If you use this function in Mac OS X v10.4 and later, colors are mapped to the generic color spaces. If you want to bypass color matching, use the color space of the destination context."
On Aug 12, 2010, at 6:04 PM, Matt Neuburg wrote:
> I got this line straight out of an example in the docs:
>
> CGColorSpaceRef colorSpace =
> CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
>
> But the compiler won't let me say it ("error: 'kCGColorSpaceGenericRGB' is
> unavailable"). And indeed, I do see that the header calls this __IPHONE_NA,
> and yes, I'm on iOS. But the docs also say CGColorSpaceCreateWithName *is*
> available on iOS. So what names *am* I allowed to use? Or is the point that
> on iOS I just create a vanilla color space and assign my own name?
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden