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Re: zib works in Dubug, not in Release
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Re: zib works in Dubug, not in Release


  • Subject: Re: zib works in Dubug, not in Release
  • From: Trygve Inda <email@hidden>
  • Date: Tue, 31 Aug 2010 02:51:20 +0000
  • Thread-topic: zib works in Dubug, not in Release

> I am uncompressing data with zlib:
>
> err = uncompress( buffer, &bufferLength, (const Bytef*)data + sizeof( uLongf
> ), [self length] - sizeof( uLongf ) );
>
>
> This works when I build a debug target, but not when I build a release
> target.
>
> I have verified the data sent into each target is the same. In Xcode when I
> "build and Debug" the Release target (so that it runs in the debugger), it
> works.
>
> I am linking to zlib in both.
>
> Any ideas?
>
> Thanks,
>
> Trygve

Just as a follow-up. More research revels that the data was compressed on a
32bit zlib, but I need to uncompress it when running on a 64bit machine.

I have replaced the "sizeof( uLongf )" with 4 (as it is on 32bit machines,
but internally zlib on 64bit seems to choke on the data.

Can I force zlib to work with 32bit compressed data on a 64 bit app?

T.


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  • Follow-Ups:
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      • From: Wim Lewis <email@hidden>
References: 
 >zib works in Dubug, not in Release (From: Trygve Inda <email@hidden>)

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