Re: Performance: Drawing hundreds of short text strings
Re: Performance: Drawing hundreds of short text strings
- Subject: Re: Performance: Drawing hundreds of short text strings
- From: Joar Wingfors <email@hidden>
- Date: Mon, 20 Dec 2010 20:53:30 -0800
On 20 dec 2010, at 01.22, Mark Coniglio wrote:
> My application needs to draw hundreds of short text strings into an NSView. After reviewing the Cocoa documentation on drawing text, I am left unsure as to how to do this with the highest level of efficiency.
Don't optimize in the dark! Implement something in the most straight forward way you can imagine, and then measure the performance. If you find that it doesn't perform well enough, use your measurements to guide you to a better implementation. I don't think that we have enough information yet to provide really good suggestions.
Also, "hundreds of short text strings" doesn't sound all that bad. Will the display update a lot (many times per second) or not? If it will need to update, will the strings change, or will they just move around?
j o a r
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