Re: Versioning / increasing build number
Re: Versioning / increasing build number
- Subject: Re: Versioning / increasing build number
- From: Jens Miltner <email@hidden>
- Date: Tue, 09 Feb 2010 17:09:48 +0100
Just one more thought:
you could have a shell script build phase that runs whatever tool you're using to bump the build number and only run this when building the deployment configuration (e.g. by checking ${CONFIGURATION} in your script, or by activating the "Run script only when installing" checkbox in the script build phase, which seems to have the side effect of only executing during the deployment builds).
That way, your debug builds (during your development cycles) won't proliferate the build numbers, but any time you run a deployment build, the build number gets bumped...
</jum>
Am 06.02.2010 um 00:58 schrieb Stefan Wolfrum:
> thanks a lot for both replies!!
>
> I don't know which approach to follow though.
> I'm currently not using a versioning system so maybe Jonathan's method is sufficient.
> However, I like Gwynne's method, too...
> *sigh*
>
> But at least: problem solved!
>
> Thanks and sorry: I'll spend more time with Google next time before I ask here. (And I know the Xcode mailing list now, too...)
>
> Stefan.
>
> Am 06.02.2010 um 00:09 schrieb Gwynne Raskind:
>
>> On Feb 5, 2010, at 1:56 PM, email@hidden wrote:
>>>> 2) Right now the file doesn't get built new every time I build my application. So the number isn't increasing yet. How can this be achieved?
>>> I use the following in a script phase to get a perpetually increasing build number.
>>>
>>> #!/bin/bash
>>> # http://davedelong.com/blog/2009/04/15/incrementing-build-numbers-xcode
>>> buildNumber=$(/usr/libexec/PlistBuddy -c "Print MGSBuildNumber" Info.plist)
>>> buildNumber=$(($buildNumber + 1))
>>> /usr/libexec/PlistBuddy -c "Set :MGSBuildNumber $buildNumber" Info.plist
>>
>>
>> This taints your original Info.plist with changing data, which is annoying for version-controlled code. You can find the script I use at <http://blog.darkrainfall.org/?p=185>; it's a short AppleScript that tricks Xcode into doing the right thing.
>>
>> -- Gwynne
>>
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