cocoa widgets and core animation
cocoa widgets and core animation
- Subject: cocoa widgets and core animation
- From: Daniel Oberhoff <email@hidden>
- Date: Wed, 6 Jan 2010 11:52:01 +0100
Hi,
I am playing around with coreanimation recently and to make experimenting easier wanted to embed some controls into my layer hierarchy. I just figured I can simply instanitate a custom view in interface builder without a parent window, put my controls in that, and simply put that view's layer into my hierarchy and it will show up ( cool :) ). but now I need to make it work, i.e. respond to events. what I accomplished so far is to filter out mouse events that hit one of the controls using CALayer's hitTest method. I tried then simply sending the event to the view, but that didnt work. specifically i injected the hit tests into mouseUp/Down and call the corresponding methods of the control-view with the same event. I even checked the location translation ( i.e. [ controlView convertPoint:[event locationInWindow] fromView:nil ] ) and the locations that produces seem to realy correspond to the location of the control I hit relative to the controlView. is there anything I am doing wrong? or is the some better way to embedd controls into a CA-hierarchy? Should I ask on the Quartz-list instead?
Thanks for any response
Daniel_______________________________________________
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