Re: if statement causing 32 Byte leak?
Re: if statement causing 32 Byte leak?
- Subject: Re: if statement causing 32 Byte leak?
- From: Julien Jalon <email@hidden>
- Date: Sun, 10 Jan 2010 18:25:00 +0100
You have Instruments for that (ObjectAlloc instrument or Zombie/leaks
templates). Also under certain conditions, you have the static analyzer.
--
Julien from his iPhone
Le 10 janv. 2010 à 18:13, "Glenn L. Austin" <email@hidden> a
écrit :
On Jan 10, 2010, at 8:01 AM, Scott Ribe wrote:
Also, an isAutoReleased message would be worthless. At any point in
time,
you have no idea how many times library routines that you've called
might
have retained/released/autoreleased, nor should you care.
Actually, it would be nice to have *in a debugging context* since
trying to track down a pointer that is in the autorelease pool the
number of times it has been retained when you do a release would be
very beneficial. Yes, it would slow things down, but it would sure
save a lot of time when trying to track down a spurious release!
e.g.
id pObj = [[[ObjectType alloc] init] autorelease];
... do something here that doesn't retain the pObj, maybe return the
value to a caller...
[pObj release]; // <-- This should assert in a debug context,
since it is already in the current autorelease pool.
// [pObj autorelease] should also probably assert, since it is now
in the current autorelease pool twice...
What I ended up doing is progressively creating NSAutoreleasePools,
running the code from that routine, then draining that pool until I
found the culprit. Oh the joys of working on a large project with
programmers of varying Cocoa skill levels.
--
Glenn L. Austin, Computer Wizard and Race Car Driver <><
<http://www.austin-soft.com>
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