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Re: Returning a nil float?
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Re: Returning a nil float?


  • Subject: Re: Returning a nil float?
  • From: Chunk 1978 <email@hidden>
  • Date: Sat, 30 Jan 2010 10:11:35 -0500

thanks.  NAN seems to be the simplest solution.

On Fri, Jan 29, 2010 at 10:00 PM, Greg Guerin <email@hidden> wrote:
> Chunk 1978 wrote:
>
>> so above i'd like to write "if (!sound) return nil;".  my reasoning is
>> because some attributes to a sound object (like pan) are created only
>> when the sound is initialized.  if there is no sound object than there
>> should also be no pan value to return.  unfortunately, the float
>> default 0.0f is also the default value for pan (range from -1.0 to
>> 1.0).
>
>
> You could return NaN to signify "no pan value".
>
> You should read up on the characteristics of NaNs, though.  They don't
> compare equal to anything, even another NaN or itself.  Using them in
> arithmetic also yields "interesting" results.
>
> man nanf
> man isnan
>
> http://en.wikipedia.org/wiki/NaN
>
>  -- GG
>
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  • Follow-Ups:
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References: 
 >Re: Returning a nil float? (From: Greg Guerin <email@hidden>)

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