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Re: How to debug crash on startup of 64-bit build
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Re: How to debug crash on startup of 64-bit build


  • Subject: Re: How to debug crash on startup of 64-bit build
  • From: Kyle Sluder <email@hidden>
  • Date: Tue, 6 Jul 2010 10:08:44 -0700

On Tue, Jul 6, 2010 at 9:47 AM, Jeffrey J. Early
<email@hidden> wrote:
> I just transitioned my (primarily Cocoa based) code from building 32-bit i386/PPC, to also include x86_64. Unfortunately, when launching the 64-bit version I'm getting a crash at launch and I can't figure out how to debug it. Stack trace at the bottom of the email.

Paging bbum…

In the meantime, do you have any +load or +initialize methods, or any
__attribute__((constructor)) functions or C++ static constructors?
Given the stack trace, I'd be more concerned about the ObjC methods.

--Kyle Sluder
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References: 
 >How to debug crash on startup of 64-bit build (From: "Jeffrey J. Early" <email@hidden>)

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