Re: Adding an image to a project
Re: Adding an image to a project
- Subject: Re: Adding an image to a project
- From: Sam <email@hidden>
- Date: Wed, 14 Jul 2010 17:10:01 +0530
Check out XCode's 'Build Phases' that your images are included in
'Copy Bundle Resources' so that when you do a build your image
resources are properly copied inside your bundle.
Then check out this URL on loading image resources.
<http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/LoadingResources/ImageSoundResources/ImageSoundResources.html>
+Sam
On Wed, Jul 14, 2010 at 4:42 PM, Vincenzo Morgante <email@hidden> wrote:
> Hi, I'm a newbie and I should use an image and show it, so I should put this image into the resources directory within my XCode project. How can I load the file containing this image? I should use this file in order to create an IplImage object (see OpenCV), but the image is not found.
> If I specify the complete path, for example "Users/myName/Desktop/image.png", the image is loaded without any problems, but if I want to load it from resources directory, it doesn't work because the image is not found.
>
> IplImage *image = cvLoadImage("Users/myName/Desktop/image.png", ...);
> The above code works because the path is full, I would include the image into the executable.
>
> How could I resolve the problem?
>
> Thanks a lot!
>
> Vincenzo
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