Re: detecting touch and hold vs touch in UIButton
Re: detecting touch and hold vs touch in UIButton
- Subject: Re: detecting touch and hold vs touch in UIButton
- From: Matt Neuburg <email@hidden>
- Date: Sun, 06 Jun 2010 11:07:24 -0700
- Thread-topic: detecting touch and hold vs touch in UIButton
On or about 6/6/10 11:04 AM, thus spake "Scott Andrew"
<email@hidden>:
> You still need that timer. Especially for non 3.2. If you get your
> touchEnded before your timer is reached it was just a tap.
Right, but my revised solution (which you do not quote) with performSelector
and delayed performance *is* effectively using a timer. I tested on 3.1.2
and it seems to do exactly what the OP asked for. m.
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