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Re: OpenAL and OGG
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Re: OpenAL and OGG


  • Subject: Re: OpenAL and OGG
  • From: Eric Wing <email@hidden>
  • Date: Wed, 30 Jun 2010 01:10:02 -0700

On 6/29/10, Development <email@hidden> wrote:
> Can open al not read ogg files? I'm attempting to load a short ogg clip and
> I keep getting random errors.
>
> getOpenALAudioData: ExtAudioFileOpenURL FAILED, Error = 1954115647
> 2010-06-29 15:13:53.965 MixPad[12402:207] error attaching audio to buffer:
> a003
>
>
>
> this is the file loading code, it is directly from an apple example
>
> 	ALenum  error = AL_NO_ERROR;
> 	ALenum  format;
> 	ALsizei size;
> 	ALsizei freq;
>
> 	//NSBundle*				bundle = [NSBundle mainBundle];
>
> 	// get some audio data from a wave file
> 	CFURLRef fileURL = (CFURLRef)[[NSURL fileURLWithPath:self.path] retain];
>
> 	if (fileURL)
> 	{
> 		data = getOpenALAudioData(fileURL, &size, &format, &freq);
> 		CFRelease(fileURL);
>
> 		if((error = alGetError()) != AL_NO_ERROR) {
> 			NSLog(@"error loading sound: %x\n", error);
> 			exit(1);
> 		}
>
> 		// use the static buffer data API
> 		alBufferDataStaticProc(self.alBufferID, format, data, size, freq);
>
> 		NSLog(@"Format %i",format);
> 		NSLog(@"Data %i",sizeof(data));
>
> 		if((error = alGetError()) != AL_NO_ERROR) {
> 			NSLog(@"error attaching audio to buffer: %x\n", error);
> 		}
> 	}
> 	else
> 		NSLog(@"Could not find
> file!\n");_______________________________________________
>

OpenAL is format agnostic. It doesn't know anything about file types.
It only accepts bytes of linear PCM.

Apple / Core Audio don't natively support Ogg.

Generally, if you want to use Ogg, you have to compile in the Ogg
Vorbis libraries from Xiph and use their APIs. ov_read() would be good
place to start looking.

-Eric
http://playcontrol.net/iphonegamebook
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References: 
 >OpenAL and OGG (From: Development <email@hidden>)

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