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Re: Converting a Cocoa Application project to a document-based one
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Re: Converting a Cocoa Application project to a document-based one


  • Subject: Re: Converting a Cocoa Application project to a document-based one
  • From: Steven Degutis <email@hidden>
  • Date: Fri, 5 Mar 2010 08:25:52 -0500

Hi Josh,

The basis of it are, create your NSDocument subclass, put the relevant
document-handling info into your Info.plist file, and hook up the
appropriate menu items (New, Save, Open, etc) to the First Responder. If you
look into the Document-based Cocoa App template, you can find what all of
these menu items hook up into, as well as seeing what the Info.plist is
looking for in terms of document-handling info.

-Steven

P.S. Any relation to Lestat?


On Thu, Mar 4, 2010 at 6:42 PM, Josh de Lioncourt <email@hidden>wrote:

> Hi all,
>
> First the question, in essence, is:
>
> If one starts with a project built using the Cocoa Application template,
> what steps are involved in changing that existing project to what Xcode will
> recognize as a Cocoa Document-based application?
>
> The background:
>
> I'm using a customized template for building a Cocoa application using the
> Renaissance framework, which is provided as part of the RenaissanceX
> distribution headed by Brian Smart.
>
> The Renaissance framework requires you use its own GSMarkupDocument class
> instead of the NSDocument one.
>
> I can sub-class GSMarkupDocument just fine, and have tried to replicate
> everything from the Cocoa Application for Document-Based apps template, but
> I must be missing a crucial step somewhere, as the app does not provide any
> of the basic functionality one would expect from a document-based app.
>
> Any help with this would be appreciated.
>
> Thanks.
>
>        Josh
>
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--
Steven Degutis
http://www.thoughtfultree.com/
http://www.degutis.org/
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References: 
 >Converting a Cocoa Application project to a document-based one (From: Josh de Lioncourt <email@hidden>)

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