Re: problems loading a sound with NSSound
Re: problems loading a sound with NSSound
- Subject: Re: problems loading a sound with NSSound
- From: Jonathan Chacón <email@hidden>
- Date: Tue, 9 Mar 2010 05:59:14 +0100
Hello,
this works great!
NSSound *logoSound = [NSSound soundNamed: @"logoSound"];
[logoSound play];
thanks!
regards
Jonathan Chacón
El 08/03/2010, a las 12:20, Keith Blount escribió:
> NSSound doesn't respond to -initWithContentsOfFile: (it responds to -initWithContentsOfFile:byReference:), so you should be seeing errors on the console if that is how you are trying to init your NSSound object. (Also note that in the code you posted there is a memory leak, so it would be better to return [sound autorelease]).
>
> I'm not sure why you need the -getSound: method at all, though - what is wrong with NSSound's -soundNamed:?
>
> NSSound *logoSound = [NSSound soundNamed:@"logoSound"];
> [logoSound play];
>
> All the best,
> Keith
>
>
> ----- Original Message ----
>
> Hello,
>
> I added a sound file to the resources of my project ( logoSound.AIF )
>
> I use this function to load the resource:
>
> -(NSSound*) getSound:(NSString *) sndValue {
> NSBundle *bundle = [ NSBundle bundleForClass: [ self class ] ];
> NSString *sndName = [ bundle pathForResource: sndValue ofType: @"aif" ];
> NSSound *sound = [ [ NSSound alloc ]
> initWithContentsOfFile: sndName ];
> return sound;
> } // getSound
>
>
> I do this to load the sound file:
>
> NSSound *logoSound = [self getSound: @"logoSound"];
>
> I try:
> [logoSound play];
>
> but the sound doesn't play
>
>
> what happend?
>
>
> thanks
>
>
>
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