Re: Cocoa project structures
Re: Cocoa project structures
- Subject: Re: Cocoa project structures
- From: Scott Anguish <email@hidden>
- Date: Thu, 18 Mar 2010 01:59:52 -0400
On Mar 17, 2010, at 9:21 PM, Scott Cherf wrote:
> I'm looking for a good overview of cocoa/xcode project structures for medium to large scale applications, something that goes a bit past the MVC and presents some ways to decompose a larger project into smaller pieces.
>
> My problem is that I started with a small application that copies a directory from one format to another. It was small enough that all the whole UI and all three classes fit easily into a single nib. Now it's getting bigger and I'd like to start breaking it up into something that maybe has a single application delegate tied to the main menu that knows how to load nibs and run them so I can break out the 'import' methods and objects from the 'library' methods and objects and keep related parts together in their own nibs.
>
> Can anyone point to a good example of an application that was written along the lines I'm describing, perhaps a book or tutorial?
Yes.
Have a look at the Sketch example (either in Developer/Examples, or on the Apple Developer site.)
TextEdit is also a good example, although much smaller in scale._______________________________________________
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