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Re: Avoid drawing in half pixel
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Re: Avoid drawing in half pixel


  • Subject: Re: Avoid drawing in half pixel
  • From: Gustavo Pizano <email@hidden>
  • Date: Wed, 5 May 2010 17:57:55 +0200

from apps docs
"During layout, make sure views and images are positioned on integral pixel boundaries."

this is what Im doing wrong I think... the problem is how to correct it, because when I resize the splitview of course its not staying in a integral pixel.. thats when I see the lines bigger than normal.

Gustavo



On May 5, 2010, at 5:51 PM, Rob Ross wrote:

> Try turning off anti-aliasing. Also see :
>
> http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/CocoaDrawingGuide/Transforms/Transforms.html#//apple_ref/doc/uid/TP40003290-CH204-BCICIJAJ
>
> Rob
>
> On May 5, 2010, at 8:18 AM, Gustavo Pizano wrote:
>
>> Hello all.
>>
>> I have a split view and inside I have custom views, in one subview Im drawing lines with a NSBezierPath, and when I move the divider I  see sometimes the lines very thin some others no, so I  know this last behavior its because Im drawing in half a pixel.
>>
>> I was reading the apple docs about this topic,  and I tried at the beginning of my drawRect method I did as in "Converting Coordinate Values" topic suggest to convert my starting drawing point,  but that din't help. I still see the above behavior.
>> I realize then that when I resize the window I  have the same behavior, so what I did was in the windowDelegate  windowWillResize method, I did the following:
>>
>> 	if((NSInteger)frameSize.width % 2 != 0){
>> 		frameSize.width += 1.0f;
>>
>> 	}
>> 	if((NSInteger)frameSize.height % 2 != 0){
>> 		frameSize.height += 1.0f;
>> 	}
>>
>> and when I resize the window I don't see hte problem anymore. I tried applying this same to the splitview delegate when resizing, but unfortunately this approach didn't work well, I started getting warnings in the console that the size of the subviews weren't correct and it was being recalculated at the cost of performance.
>>
>> So any other idea on what can I do to avoid this behavior?
>>
>> Thanks
>>
>> Gustavo

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References: 
 >Avoid drawing in half pixel (From: Gustavo Pizano <email@hidden>)
 >Re: Avoid drawing in half pixel (From: Rob Ross <email@hidden>)

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