Re: Client/Server Design
Re: Client/Server Design
- Subject: Re: Client/Server Design
- From: Greg Guerin <email@hidden>
- Date: Wed, 5 May 2010 10:20:13 -0700
Phillip Mills wrote:
I've read the notorious Technical Note TN2152, "iPhone OS does not
currently provide a direct way for third party developers to
transfer data between the user's computer and their device," but I
assume common workarounds are in place. Obviously I could follow
the note's suggestions about rolling my own from lower level
functions (or GameKit?), however I thought I should ask whether
there are strategies and libraries that other people have found
useful for solving similar problems.
Cocoa AsyncSocket
http://code.google.com/p/cocoaasyncsocket/
BLIP Protocol
http://groups.google.com/group/blip-protocol
-- GG
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