Re: Original iPhone animation performance
Re: Original iPhone animation performance
- Subject: Re: Original iPhone animation performance
- From: Ricky Sharp <email@hidden>
- Date: Wed, 19 May 2010 05:31:58 -0500
On May 19, 2010, at 3:01 AM, Andrew wrote:
> Im writing some code to animate an image moving up the display, just a simple thing moving from the bottom to the top.
>
> the image is 75x75, and Im displaying that in a CALayer sized to 45x45 by setting its .contents property to the .CGImage of the UIImage.
This could be the issue. On iPhone OS, try your best not to scale any images repeatedly. Thus, you should create an alternate version of your image at 45 x 45 and then animate that.
> on the newer phones this runs very smoothly, even if I have more than one of those CALayers animating at once, but on an older (original) iPhone I am testing on the animation is slightly rough/jerky even with only a single image moving.
>
>
> The iPhone is running 3.1.3 and I am performing the animation using this code:
>
> CABasicAnimation* animation = [CABasicAnimation animation];
> animation.keyPath = @"position.y";
>
> CGFloat from=self.position.y;
> CGFloat to=self.position.y-[self.calculator distanceForAnimationStartingAt:from];
>
> animation.fromValue = [NSNumber numberWithFloat:from];
> animation.toValue = [NSNumber numberWithFloat:to];
>
> CGFloat distance=to-from;
>
> animation.duration = [self.calculator timeToTravelDistance:distance];
> animation.repeatCount = 1;
> animation.autoreverses = NO;
> animation.timingFunction = [CAMediaTimingFunction functionWithName: kCAMediaTimingFunctionEaseInEaseOut];
> animation.removedOnCompletion = NO;
> animation.fillMode = kCAFillModeForwards;
> animation.delegate=self;
> [self addAnimation:animation forKey:@"animateUp"];
>
>
> so, obviously the older phone is basically just less capable, but is it likely to be possible to smooth things out? are there any known tricks or things I can do that might improve things on the older hardware?
>
>
> Thanks for any help.
>
>
> - Andrew Bush
>
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___________________________________________________________
Ricky A. Sharp mailto:email@hidden
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