Re: scriptability of button in interface?
Re: scriptability of button in interface?
- Subject: Re: scriptability of button in interface?
- From: Dan Ribe <email@hidden>
- Date: Fri, 21 May 2010 18:05:00 +0530
Hi All,
I am working on to make my cocoa application scriptable. I want to automate
the testing of my application and for that I want all the actions which user
can performs manually to be scriptable. Like apple script should be able to
open a dialog, type something in the text box (or any other UI element),
then save (or perform any action with that dialog as we do manually). I am
facing some problems with this and not able to make it work using apple
script.
Can someone please point me to the documentation or tutorial which show how
to make the UI actions scriptable for cocoa applications.
Thanks a lot for your help.
Cheers!
On Sat, May 3, 2008 at 4:37 PM, Uli Kusterer
<email@hidden>wrote:
> Am 03.05.2008 um 12:09 schrieb Patrick J. Collins:
>
> I am assuming there is something in interface builder that you need to do
>> to
>> accomplish this, but I just don't know what it is.
>>
>
>
> No, not in IB. AppleScript in general doesn't script the UI, but rather
> what is the controller layer in a Cocoa app. So, what you need to do is
> create a scripting definition (.sdef and stuff like that) that maps
> AppleScript command names to methods on your controller object.
> http://developer.apple.com has some nice documentation on making Cocoa
> applications scriptable this way, using NSScriptCommand where you need to
> add your own commands that don't have objects associated with them.
>
> Cheers,
> -- Uli Kusterer
>
> "The Witnesses of TeachText are everywhere..."
> http://www.zathras.de
>
>
>
>
>
>
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