font glyphs on different hardware
font glyphs on different hardware
- Subject: font glyphs on different hardware
- From: James Maxwell <email@hidden>
- Date: Mon, 31 May 2010 12:44:52 -0700
I'm having a problem where fonts are mapping differently on different hardware. I have a Mac Pro (early 2008) and a Core i5 Macbook Pro. The Mac Pro handles fonts as expected (it's my main development computer) but the Macbook Pro maps differently. My app doesn't give any errors about missing fonts, it's just that the font glyphs seem to have different values.
Just to be clear, I'm not using the fonts as text, per se, but am using the glyphs themselves, rendered as bezier paths (appendBezierPathWithGlyph:inFont:). It's a music app, and the two fonts in question are the free/shareware Sonora and Toccata fonts.
Any thoughts on how to go about ensuring that mapping is hardware-agnostic would be appreciated.
J.
James B Maxwell
Composer/Doctoral Student
School for the Contemporary Arts (SCA)
School for Interactive Arts + Technology (SIAT)
Simon Fraser University
email@hidden
email@hidden
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