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Re: scaleUnitSquareToSize
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Re: scaleUnitSquareToSize


  • Subject: Re: scaleUnitSquareToSize
  • From: email@hidden
  • Date: Sat, 16 Oct 2010 15:47:21 -0600

1. I will use NSMakeSize.
2. OK.
3. And apply it to each object in the view to simulate zooming ... not sure if I get where you are going with this


Thanks!

-koko

On Oct 16, 2010, at 3:19 PM, Kyle Sluder wrote:

On Sat, Oct 16, 2010 at 2:09 PM, <email@hidden> wrote:
I am using scaleUnitSquareToSize to zoom out / zoom in on a design being
created in a subclass of NSView.


After calling:

- (IBAction)zoom:(id)sender {

       NSSize sz = NSSizeFromString(@"{0.75,0.75}");
       [self scaleUnitSquareToSize:sz];
       [self display];
}

Also, is this really the code you're using to scale your view?

1. Why are you using NSSizeFromString rather than NSMakeSize?
2. Do not call -display. Call -setNeedsDisplay: and let AppKit
coalesce -display for you.
3. Consider not using -scaleUnitSquareToSize: at all. Experience has
shown me that it usually makes more sense to keep a separate scale
factor and leave your view's bounds coordinate system unscaled.

--Kyle Sluder


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