Re: what is best for a simple 3D animation
Re: what is best for a simple 3D animation
- Subject: Re: what is best for a simple 3D animation
- From: David Duncan <email@hidden>
- Date: Sun, 12 Sep 2010 17:42:31 -0700
On Sep 12, 2010, at 5:32 PM, Martin Beroiz wrote:
> I'll start a program that I will eventually port to the iPod touch platform, but I also want to have a mac counterpart.
>
> It will involve a simple animation, a sphere that the user can spin faster with his finger (in the iPod Touch of course), later I'll make it a little more complex.
>
> Which technology would you recommend? I'm thinking of having a NSOpenGLView to draw the sphere and animate it. Will I also have to use CALayers for the animation too? I'm new to animation in Cocoa.
You are probably looking at NSOpenGLView on Mac OS X and OpenGL ES on iOS (technically via CAEAGLLayer, but see the OpenGL template for details).
--
David Duncan
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden