CGContextSelectFont spinlock
CGContextSelectFont spinlock
- Subject: CGContextSelectFont spinlock
- From: Stevo Brock <email@hidden>
- Date: Wed, 15 Sep 2010 13:49:16 -0700
I'm trying to add some custom font support to an iPad app and I keep running into a spinlock from CGContextSelectFont.
Happens on SDK 4.0 Simulator and Device running 3.2.2. I've narrowed down the code to:
CGContextRef context = CGBitmapContextCreate(&data, 1, 1, 8, 4, CGColorSpaceCreateDeviceRGB(),
kCGImageAlphaPremultipliedLast);
CGContextSelectFont(context, [@"Comic Sans MS Bold" UTF8String], 24.0, kCGEncodingMacRoman);
CGContextRelease(context);
Depending on where I put this code, sometimes it runs through just fine and sometimes it spinlocks. The stack trace is just:
0: __spin_lock
1: ??
Where is it legal to call this function and why would it spin lock elsewhere? Help!
-Stevo Brock
Head of Development
Monkey Tools, LLC
www.monkey-tools.com
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