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Re: CALayer: Animation using actions property
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Re: CALayer: Animation using actions property


  • Subject: Re: CALayer: Animation using actions property
  • From: "Bhatnagar, Arvin" <email@hidden>
  • Date: Fri, 22 Apr 2011 07:46:29 -0400
  • Acceptlanguage: en-US
  • Thread-topic: CALayer: Animation using actions property

Yeah I am using GC. I will test out the GCC compiler, thanks for the direction.

FYI: Using an NSTimer for animation increases CPU % utilization more so than adding the animation in the layer and letting it run.


From: David Duncan <email@hidden<mailto:email@hidden>>
Date: Thu, 21 Apr 2011 12:03:50 -0400
To: Arvin Bhatnagar <email@hidden<mailto:email@hidden>>
Cc: cocoa-dev <email@hidden<mailto:email@hidden>>
Subject: Re: CALayer: Animation using actions property

On Apr 20, 2011, at 8:07 AM, Bhatnagar, Arvin wrote:

The code below, when compiled w/ Xcode 3.2 does not display the layer…but, with Xcode 4 it works just fine?

I have no idea why this is the case.

I'm not certain what would cause this unfortunately. The only possibility I can think of is that you are using different compilers that are optimizing differently *and* that you are using Garbage Collection (which you allude to when you set various values to nil). But if you aren't using GC, then I have no idea (and setting the values to nil has no effect either).
--
David Duncan

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 >Re: CALayer: Animation using actions property (From: David Duncan <email@hidden>)

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