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Fwd: Can Peer-to-Peer Model Be Launched in AppStore?
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Fwd: Can Peer-to-Peer Model Be Launched in AppStore?


  • Subject: Fwd: Can Peer-to-Peer Model Be Launched in AppStore?
  • From: Bing Li <email@hidden>
  • Date: Wed, 24 Aug 2011 21:41:17 +0800


Begin forwarded message:

> From: Wayne J <email@hidden>
> Date: 2011年8月23日 上午04时51分27秒格林尼治标准时间+0800
> To: Bing Li <email@hidden>
> Subject: Re: Can Peer-to-Peer Model Be Launched in AppStore?
>
> Unfortunately I cannot reply to the list right now because I don't have things setup correctly.
>
> From a technical point of view there is nothing that does not allow this from 3G. However, you will *not* be able to do this with a 3G connection. The reason is that the carriers *will* have firewalls and probably *use* NAT. Both of these can (and probably will) prevent direct point to point connections.
>
> My point was that these things are *not* unique to 3G. You can encounter them on any type of TCP/IP network connection so you application will have to deal with them in all cases. I am not super familiar with BlueTooth but I am pretty sure they are not issues with blue tooth.
>
> Wayne
>
>
> On Aug 22, 2011, at 10:26 AM, Bing Li wrote:
>
>> Dear Wayne,
>>
>> Thanks so much for your email!
>>
>> I don't understand your opinions well. Jens said 3G did not allow incoming connections. So I think P2P does not work in such an environment. I have to try to use app notifications. The major reason I use P2P is to get a lower load on the server and users can get pushed data.
>>
>> For iPad/iPhone within a NAT, I will ask the device to connect the server outside the NAT firstly. So a connection can be established. Pushing can be done without the block of NAT.
>>
>> Do you think my solution works?
>>
>> Best,
>> Bing
>>
>>

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