Re: Core Audio Help
Re: Core Audio Help
- Subject: Re: Core Audio Help
- From: Phil Hystad <email@hidden>
- Date: Fri, 23 Dec 2011 09:50:55 -0800
I know -- I have that book and I bought it just for that section. It helps a little in understanding some of the components of Core Audio but it does not cover any input audio device handling. It is output only -- that is making noises for your game.
On Dec 23, 2011, at 9:48 AM, Dave DeLong wrote:
> "Beginning iPhones Game Development" (http://playcontrol.net/iphonegamebook/) has a few chapters on Core Audio and OpenAL.
>
> HTH,
>
> Dave
>
> On Dec 23, 2011, at 9:44 AM, Phil Hystad wrote:
>
>> Yes, I know of that "promised" book. It seems to have been in the works for a long time. I just checked Amazon and it says April 2012. Well, I think I have seen such a release date before but it was probably a year or two ago.
>>
>> On Dec 23, 2011, at 9:25 AM, Ravi Singh wrote:
>>
>>> I have been eagerly waiting for Chris Adamson(sp) book or Core Audio, and my Amazon order I think is around 2 years old now. I would look for his site and talks at iDev360 and VTM because he is the best resource I found for interesting stuff.
>>> On Dec 23, 2011, at 11:14 AM, Phil Hystad wrote:
>>>
>>>> I have been reading the Core Audio documentation at the Apple Developer site and I am not sure I know any more today then when I started. Are there any Core Audio programmers on this list or is there a better spot.
>>>>
>>>> Basically, I am planning to experiment with various DSP filters on an input audio signal. So, take in the audio analog signal which then goes through ADC via the hardware then I want the stream of numbers. Of course, there are a lot of details on the way.
>>>>
>>>> What I need is help in pointing me in the right direction. That is, what are the important parts of Core Audio where I need to focus my attention.
>>>>
>>>> Thanks,
>>>> phil
>>>>
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