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Re: text orientation/positioning with layout manager
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Re: text orientation/positioning with layout manager


  • Subject: Re: text orientation/positioning with layout manager
  • From: Aki Inoue <email@hidden>
  • Date: Tue, 1 Feb 2011 12:38:05 -0800

With a flipped environment, the CTM presumably describes a coordinate system starting from the top left corner.
So, you're right that all graphics operations including the glyph rendering show up side down.

What the Text System does is to apply an inverted text matrix to compensate the flipped CTM automatically (inside -[NSFont setInContext:]) so that the text is rendered correctly regardless of the rendering context flippedness.

Aki

On 2011/01/31, at 18:04, Todd Heberlein wrote:

> On Jan 31, 2011, at 3:23 PM, Aki Inoue wrote:
>
>> The precise definition of the point specified by the argument is the top left corner of the text container containing the glyph range in the focused view coordinate system.
>
> This flipped view for fonts confuses me a bit because the fonts are oriented correctly. For example, an 'A' appears upright, not upside down. I'm going to have to ponder/research this a little more.
>
> For now, if I want my string drawn on a base line beginning at the point basePoint, I currently define a glyphPoint which subtracts the font's pointSize from the basePoint's Y value. So far it seems to work on a variety of font sizes. Are there any obvious "gotchas" that I am missing with this approach?
>
>
> Todd
>
> glyphPoint.x = basePoint.x;
> glyphPoint.y = basePoint.y - [myFont pointSize];
>
> [layoutManager drawGlyphsForGlyphRange:glyphRange atPoint:glyphPoint];
>

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