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[NSBitmapImageRep getBitmapDataPlanes] copying data?
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[NSBitmapImageRep getBitmapDataPlanes] copying data?


  • Subject: [NSBitmapImageRep getBitmapDataPlanes] copying data?
  • From: Jonathan Taylor <email@hidden>
  • Date: Mon, 21 Feb 2011 11:56:17 +0000

I am looking at the performance of my code, and have found that rather a lot of time is spent in [NSBitmapImageRep getBitmapDataPlanes]. This is rather disappointing because I had assumed this was a 'trivial' way of getting a pointer to the actual data store itself in the case of raster data. Investigation using shark appears to confirm that the call is making a copy of the data(?). Can anyone shed any light on what is going on and whether I can do anything about it?

The sequence I'm using (hope I haven't missed anything out) is:

NSImage *theImage = [[NSImage alloc] initWithContentsOfFile:fileName];
...
NSObject *imageRepresentation = [[image representations] objectAtIndex:imgRepresentationIndex];
bmp = (NSBitmapImageRep*)imageRepresentation;
...
const unsigned char *srcData = [bmp bitmapData];

The file is in fact a TIFF file, so it does contain raster data. Am I going about this the wrong way as a means of getting at the raw pixels stored in a file? Thanks for any suggestions.

Jonny_______________________________________________

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