• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: dynamic binding in initializers
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: dynamic binding in initializers


  • Subject: Re: dynamic binding in initializers
  • From: Ken Thomases <email@hidden>
  • Date: Thu, 24 Feb 2011 10:06:38 -0600

On Feb 24, 2011, at 9:21 AM, Roland King wrote:

> Were there one designated initializer for a UIView, I'd put my initialization code in there, knowing that everything would end up going through it. However UIView's (and possibly other classes) don't have a designated initializer, they can be called with initWithFrame: or initWithCoder: depending on whether they were initialized in code or unpacked from a NIB, hence I want to put my per-instance initialization code in one place and call it from both of those.

So, your class _does_ have a designated initializer.  Therefore, all of its subclasses should follow the appropriate patten when subclassing.

Any class or yours which directly inherits from UIView should cover initWithFrame: and initWithCoder: and invoke its designated initializer.  Any of its subclasses, though, should only invoke [super yourDesignatedInitializer:...], not [super initWithFrame:...] or [super initWithCoder:...].  (Such a subclass may or may not cover -initWithFrame: or -initWithCoder:, as needed, but should forward to its designated initializer, which would call down to super's designated initializer.)

> My reuse of the name 'internalInit' for the method I used for that purpose blew me up when I inherited from one of my own subclasses which used the same pattern.

In other words, you didn't follow the rules for designated initializers among your own classes.


> I was hunting through the documentation to find a way of calling [ <this class you are actually in right now> someMethod ] so that I could name the method internalInit and be sure when I call it, I get mine, and if the superclass has its own it's going to call later, that will happen at that point. Nothing found however, seems a bit non-objective-C'ish. It seems if I have a method I really don't want to be dynamic, I should call it a class-specific name (which I just did, my internalInit is now internalInit_MyClass, ugly though)

Non-dynamic dispatch is done with C-style functions.  If a function is within the @implementation, then it has all of the same access rights to instances and their variables.  You can pass 'self' as a parameter and then use 'self->ivar' to access your ivars.

Regards,
Ken

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Follow-Ups:
    • Re: dynamic binding in initializers
      • From: Roland King <email@hidden>
    • Re: dynamic binding in initializers
      • From: Kyle Sluder <email@hidden>
References: 
 >dynamic binding in initializers (From: Roland King <email@hidden>)
 >Re: dynamic binding in initializers (From: Dave Zarzycki <email@hidden>)
 >Re: dynamic binding in initializers (From: Roland King <email@hidden>)

  • Prev by Date: Re: Fast way to grab the screen
  • Next by Date: black flashes when updating CALayer content
  • Previous by thread: Re: dynamic binding in initializers
  • Next by thread: Re: dynamic binding in initializers
  • Index(es):
    • Date
    • Thread