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Re: best way of making a constant animation
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Re: best way of making a constant animation


  • Subject: Re: best way of making a constant animation
  • From: Gerry Beggs <email@hidden>
  • Date: Thu, 20 Jan 2011 18:01:07 -0600

Hello Gustavo.

This sounds like a perfect job for Core Animation.
With Core Animation, you can apply the animation to the UIImageView's layer.
Core Animation allows for animations to run once and stop automatically, repeat a specific number of times, or repeat indefinitely until you tell it to stop.

I do something very similar in one of my projects. Here is how you set up the rotation animation (do this to each of your 4 views that you want to rotate):

	CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
	rotationAnimation.duration = 1.0;
	rotationAnimation.fromValue = [NSNumber numberWithFloat:0.0];
	rotationAnimation.toValue = [NSNumber numberWithFloat:2.0*M_PI];
	rotationAnimation.repeatCount = HUGE_VALF;
	[flashImageView.layer addAnimation:rotationAnimation forKey:@"RotatingFlash"];

When you want the animation to stop do this:

	[flashImageView.layer removeAnimationForKey:@"RotatingFlash"];

On 2011-01-20, at 3:57 PM, Gustavo Pizano wrote:

> Hello all, sorry to bother with such a question... here it goes.
>
> I need to have a rotate animation of a UIImageView, very very soft,  I know using UIView class methods I can make the animation and setting the affine transform + plus the duration to something really big like 1e100f, the thing is.. that I need that same animation to happen at the same on another 3 UIImageView which are in the other 3 corners of the display..  What would be the best approach here?.
>
>
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