Re: starting with Cocoa!
Re: starting with Cocoa!
- Subject: Re: starting with Cocoa!
- From: Jimmy <email@hidden>
- Date: Sat, 22 Jan 2011 18:41:30 -0500
Wow this book looks awesome. I can't believe how thorough.
Sent from my iPhone
On Jan 22, 2011, at 3:41 PM, Matt Neuburg <email@hidden> wrote:
> On Fri, 21 Jan 2011 14:55:38 +0800, Janos Syd Nepthali Pao <email@hidden> said:
>>
>> I'd like to ask for your hints, advice and words of wisdom --anything
>> you can share for someone just beginning his journey here.
>>
>
> This is probably a reasonable moment for me to reveal that I've been writing a Cocoa / iOS programming book for O'Reilly since last May. The first draft is nearly done (less than another month, I expect). The book is available for advanced purchase in digital form as an Early Release, and at this point I could use some serious readers (an additional tech reader or two would also be great, get in touch with me if you're up for that).
>
> http://oreilly.com/catalog/0636920010258/
>
> I start all the way at the beginning - with C, then Objective-C - and built up through Cocoa conceptually and in practice, and on into the business of making things appear and happen in an iOS app. Of course there are limits to what I'm going to go into; we're threatening to run over 700 pages, and that's plenty. Here's the table of contents so far, just for the curious.
>
>
> Preface
> Just Enough C
> Compilation, Statements, and Comments
> Variable Declaration, Initialization, and Data Types
> Structs
> Pointers
> Arrays
> Operators
> Flow Control and Conditions
> Functions
> Pointer Arguments and the Address Operator
> Files
> The Standard Library
> More Preprocessor Directives
> Data Type Qualifiers
> Object-Based Programming
> Objects
> Messages and Methods
> Classes and Instances
> Class Methods
> Instance Variables
> The Object-Based Philosophy
> Objective-C Objects and Messages
> An Instance Reference is a Pointer
> Messages and Methods
> Typecasting and the id Type
> Messages as Data Type
> C Functions and Struct Pointers
> Blocks
> Objective-C Classes
> Class and Superclass
> Interface and Implementation
> Header File and Implementation File
> Class Methods
> The Secret Life of Classes
> Objective-C Instances
> How Instances Are Created
> Polymorphism
> The Keyword self
> The Keyword super
> Instance Variables and Accessors
> Key-Value Coding
> Properties
> How to Write an Initializer
> Anatomy of an Xcode Project
> New Project
> The Project Window
> The Project File and its Dependents
> The Target
> From Project to App
> Nib Management
> A Tour of the Nib-Editing Interface
> Nib Loading and File’s Owner
> Default Instances in the Main Nib File
> Making and Loading a Nib
> Outlets
> Actions and Action Connections
> Hintless Connections
> Additional Initialization of Nib-based Instances
> Documentation
> The Documentation Window
> Class Documentation Pages
> Sample Code
> Other Resources
> Life Cycle of a Project
> Choosing a Device Architecture
> Localization
> Editing Your Code
> Navigating Your Code
> Debugging
> Clean All Targets
> Running in the Simulator
> Running on a Device
> The Organizer Window
> Instruments
> Distribution
> Ad Hoc Distribution
> Final App Preparations
> Submission to the App Store
> Cocoa Classes
> Subclassing
> Categories
> Protocols
> Optional Methods
> Some Foundation Classes
> The Secret Life of NSObject
> Cocoa Events
> Reasons for Events
> Subclassing
> Notifications
> Delegation
> Data Sources
> Actions
> The Responder Chain
> Swamped By Events
> Accessors and Memory Management
> Accessors
> Key-Value Coding
> Memory Management
> Properties
> Data Communication
> Model–View–Controller
> Instance Visibility
> Notifications
> Key-Value Observing
> Views
> The Window
> Subview and Superview
> Frame
> Bounds and Center
> Layout
> Transform
> Visibility and Opacity
> Drawing
> UIImage and UIImageView
> UIImage
> CGImage
> Drawing a UIView
> Graphics Context State
> Paths
> Clipping
> Gradients
> Colors and Patterns
> Graphics Context Transforms
> Shadows
> Points and Pixels
> Content Mode
> Layers
> View and Layer
> Layers and Sublayers
> Drawing in a Layer
> Transforms
> Shadows, Borders, and More
> Layers and Key-Value Coding
> Animation
> Drawing, Animation, and Threading
> UIImageView Animation
> View Animation
> Implicit Layer Animation
> Core Animation
> Actions
> Touches
> Touch Events and Views
> Receiving Touches
> Restricting Touches
> Interpreting Touches
> Gesture Recognizers
> Touch Delivery
> View Controllers
> Starting a View Controller
> Rotation
> Modal Views
> Tab Bar Controllers
> Navigation Controllers
> View Controller Lifetime Events
> View Controller Memory Management
> Scroll Views
> Creating a Scroll View
> Scrolling
> Zooming
> Scroll View Delegate
> Scroll View Touches
> Scroll View Performance
> Table Views
> Table View Cells
> Table View Data
> Table View Selection
> Table View Scrolling and Layout
> Table View Searching
> Table View Editing
> Popovers and Split Views
> Presenting a Popover
> Managing a Popover
> Dismissing a Popover
> Automatic Popovers
> Split Views
> Text
> UILabel
> UITextField
> UITextView
> Core Text
> Web Views
> Loading Content
> Communicating With a Web View
> Controls and Other Views
> UIActivityIndicatorView
> UIProgressView
> UIPickerView
> UISearchBar
> UIControl
> Bars
> UINavigationBar
> UIToolbar
> UITabBar
> Modal Dialogs
> Alert View
> Action Sheet
> Dialog Alternatives
> Sound
> System Sounds
> Audio Session
> Audio Player
> Remote Control of Your Sound
> Playing Sound in the Background
> Further Topics in Sound
> Video
> MPMoviePlayerController
> MPMoviePlayerViewController
> UIVideoEditorController
> Further Topics in Video
> Music Library
> Exploring the Music Library
> The Music Player
> The Music Picker
> Photo Library
> UIImagePickerController
> The Assets Library Framework
> Address Book
> Address Book Database
> Address Book Interface
> Calendar
> Calendar Database
> Calendar Interface
> Mail
> Mail Message
> SMS Message
> Maps
> Presenting a Map
> Annotations
> Overlays
> Current Location
>
> To be continued...
>
> m.
>
> --
> matt neuburg, phd = email@hidden, <http://www.apeth.net/matt/>
> A fool + a tool + an autorelease pool = cool!
> AppleScript: the Definitive Guide - Second Edition!
> http://www.apeth.net/matt/default.html#applescriptthings_______________________________________________
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