[Q] Using GraphicsMagic++ in a thread method?
[Q] Using GraphicsMagic++ in a thread method?
- Subject: [Q] Using GraphicsMagic++ in a thread method?
- From: JongAm Park <email@hidden>
- Date: Wed, 13 Jul 2011 13:17:22 -0700
Hello, all.
I decided to use GraphicsMagic++ in my Objective-C++/Cocoa project.
When I created Magick::Image variable statically in a method which is to be called by NSInvocationOperation, it receives "EXC_BAD_ACCESS" error.
However, if it is declared outside of the thread method, there is no such problem.
If there are anyone who uses GraphicsMagic++ in their Cocoa/Objective-C(++) project and are aware of this problem, can you share your idea with me?
Thank you.
JongAm Park_______________________________________________
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