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NSArrayController nib binding vs code binding
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NSArrayController nib binding vs code binding


  • Subject: NSArrayController nib binding vs code binding
  • From: Trygve Inda <email@hidden>
  • Date: Mon, 18 Jul 2011 18:33:43 -0700
  • Thread-topic: NSArrayController nib binding vs code binding

I have a class (MyClass) that conforms to the collection methods for mutable
collections such as...

-(void)insert<Key>:(NSArray *)locationArray atIndexes:(NSIndexSet *)indexes


In my nib I have an NSArrayController and an instance of MyClass

My binding for the NSArrayController content looks like:

Bind to: MyClassObject
Model Key Path: places

MyClass maintains an NSMutableArray and feeds objects as required with
methods like

-(void)insertPlaces:(NSArray *)locationArray atIndexes:(NSIndexSet *)indexes

It all works fine.

Then I tried removing the MyClass from the nib and creating it in code. So I
create a MyClass object and then call

[myArrayController bind:@"content" toObject:myClassObject
withKeyPath:@"places" options:NULL];

The array objects show up fine in an NSTable but I have a "-" button bound
to canRemove and somehow canRemove is always false now.

Also, when I insert items, the table does not refresh immediately as it did
when it was all nib based.

Any ideas?



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