Re: Change in animation?
Re: Change in animation?
- Subject: Re: Change in animation?
- From: Roland King <email@hidden>
- Date: Sat, 30 Jul 2011 12:58:57 +0800
You asked something similar back in March
http://www.cocoabuilder.com/archive/cocoa/300383-iphone-animation-puzzle.html
I think the answer is still UIViewAnimationOptionAllowUserInteraction. Don't know why changing to Lion would have made a difference however as I think that option has been off by default in all versions of iOS 4.x, so it should never have worked.
On Jul 30, 2011, at 12:44 PM, David Rowland wrote:
> I have a routine that presents and then fades a label and a button,
>
> - (void)fadeView:(UIView *)theView {
> theView.alpha = 1.0;
> infoButton.hidden = FALSE;
> [UIView animateWithDuration:2.5
> animations:^{theView.alpha = 0.0;}
> completion:^(BOOL finished){infoButton.hidden = TRUE;}
> ];
> }
>
> I changed to Lion and Xcode 4.1 and the behavior has changed. The fade occurs as it should, but while it's in action my touch controls are unresponsive. Formerly, they worked during the fade. Anyone else noticed something like this?
>
> thanks,
>
> David
>
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