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Re: Helper Tools and launchd. Was: Login item not hidden
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Re: Helper Tools and launchd. Was: Login item not hidden


  • Subject: Re: Helper Tools and launchd. Was: Login item not hidden
  • From: Jerry Krinock <email@hidden>
  • Date: Wed, 08 Jun 2011 16:12:19 -0700

On 2011 Jun 08, at 10:31, Jens Alfke wrote:

> You’ll need to build a separate binary, for launchd to invoke, that runs without a UI; this can be built like a regular command-line tool, so you invoke your code from the main() function, don’t link against AppKit, etc.

Unfortunately there are some Cocoa classes which you need in command-line tools which are in AppKit; NSWorkspace for example.  I have a similar situation and, for this reason, my command-line tool links against AppKit (indirectly, via a framework … read on).  It is launched by launchd, and it works.

> You don’t need two projects. Just add a new target to your project

Indeed!  If you've ever used Project Search in Xcode, you'll want everything in one project.

> (You could avoid duplicating code by building your shared functionality as a dynamic library or framework, then embedding that in the app bundle and having both targets link against it.)

That's what I do.  All of my app+tool files, except for App-Main.m and Tool-Main.m, are compiled into a private framework, and both targets App and Tool link against the private framework.  Probably the only advantage of this is that I can live with myself for not having doubled the megabytes, but that's probably just because I'm old enough to remember when megabytes mattered.  A few other gotchas…

• If Tool-Main.m accesses symbols from the framework you'll need to export these symbols.
• If you want to access the app's user defaults in the tool, you need to load them manually.  Let me know if you want the code; it's not trivial.
• You have to decide where to package your tool.  If I remember correctly, Contents/Resources is bad.  I was told that putting a helper tool Contents/MacOS had unsolveable issues, so I chose Contents/Helpers, but had to do a Method Replacement on -[NSBundle mainBundle] to make some of the Cocoa classes work as expected in the tool.
• You'll need a separate Info.plist embedded into your tool for Code Signing.
• Where there is GUI code that could but shouldn't run in the tool I do this:
    if (NSApp) {
       // Do GUI stuff
    }
    else {
       // Non-GUI alternative, if any
    }

> Just remember to give the helper app a different bundle ID, or LaunchServices won’t allow both of them to be running at the same time.

I don't find that to be the case.  My App and Tool have the same bundle identifier, and they both run at the same time.  I just checked them.  To read the Info.plist from a command-line tool, use this shell command:
    otool -s __TEXT __info_plist Info.plist_path /path/to/Tool
(Does anyone know how to print that as ASCII instead of stringified-hex characters?)

For discussion of launchd, try email@hidden.

Jerry

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  • Follow-Ups:
    • Re: Helper Tools and launchd. Was: Login item not hidden
      • From: Jens Alfke <email@hidden>
References: 
 >Re: Login item not hidden (From: Leonardo <email@hidden>)
 >Re: Login item not hidden (From: Jens Alfke <email@hidden>)

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