Re: Drawing noise in Cocoa (preferably fast)
Re: Drawing noise in Cocoa (preferably fast)
- Subject: Re: Drawing noise in Cocoa (preferably fast)
- From: Conrad Shultz <email@hidden>
- Date: Tue, 14 Jun 2011 15:11:37 -0700
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On 6/14/11 2:56 PM, Stephen Blinkhorn wrote:
> Hi all,
>
> I'm looking to fill a large custom view with noise. The solution I have
> arrived at so far is taking much too long to draw for it to be useable.
> Does anyone know any better ways of achieving this in Cocoa? The basic
> idea is to add an amount of noise to a base color pixel by pixel, for
> example:
Could you perhaps use Core Image to efficiently do what you want? It
seems like CIRandomGenerator might do the trick.
- --
Conrad Shultz
Synthetiq Solutions
www.synthetiqsolutions.com
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