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Re: Coalesced updates and refresh rate
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Re: Coalesced updates and refresh rate


  • Subject: Re: Coalesced updates and refresh rate
  • From: Sean McBride <email@hidden>
  • Date: Wed, 15 Jun 2011 11:40:21 -0400
  • Organization: Rogue Research Inc.

On Wed, 15 Jun 2011 22:47:44 +1000, Graham Cox said:

>On 15/06/2011, at 10:30 PM, Wolfgang Kundrus wrote:
>
>> We have to update a lot of small onscreen objects and performance is
>way better, when we travers them outside the Cocoa view tree. If we
>would use invalidating, we would have to go thru our complete view tree
>and check for overlaps with the update rect.
>>
>
>Does each object have its own view?

If so, you might also get better performance (on >= 10.6) using 'concurrent view drawing', see the AppKit release notes:

<http://developer.apple.com/library/mac/#releasenotes/Cocoa/AppKit.html>

--
____________________________________________________________
Sean McBride, B. Eng                 email@hidden
Rogue Research                        www.rogue-research.com
Mac Software Developer              Montréal, Québec, Canada


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References: 
 >Coalesced updates and refresh rate (From: Wolfgang Kundrus <email@hidden>)
 >Re: Coalesced updates and refresh rate (From: Graham Cox <email@hidden>)
 >Re: Coalesced updates and refresh rate (From: Wolfgang Kundrus <email@hidden>)
 >Re: Coalesced updates and refresh rate (From: Graham Cox <email@hidden>)
 >Re: Coalesced updates and refresh rate (From: Wolfgang Kundrus <email@hidden>)
 >Re: Coalesced updates and refresh rate (From: Graham Cox <email@hidden>)

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