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Re: How to design a utilities panel as seen in XCode4?
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Re: How to design a utilities panel as seen in XCode4?


  • Subject: Re: How to design a utilities panel as seen in XCode4?
  • From: "email@hidden" <email@hidden>
  • Date: Mon, 20 Jun 2011 22:38:15 +0100


On 20 Jun 2011, at 21:51, Luc Van Bogaert wrote:

> Hi,
>
> In the application I'm building, I'm using some kind of "inspector" panel that will display and allow the editing of various attributes of some selected object. We're talking about a significant number of attributes, so I would like to arrange them into logical groups to present them to the user. I could use a tabbed view with a seperate tab for each of the groups, but I also like the way XCode 4 lays out its utilities panel, with various subpanels that can be displayed or hidden using a disclosure triangle. I don't know what kind of objects that could be used to implement such a configuration, nor do I understand how the various subviews should by organized, so that hiding one view moves the  remaining views into place. Could anyone provide or share some tips please?
>

Github has various frameworks that might be of interest.

https://github.com/ilg/InspectorKit.framework
https://github.com/omnigroup/OmniGroup
https://github.com/sbooth/SFBInspectors

Regards

Jonathan Mitchell

Developer
Mugginsoft LLP
http://www.mugginsoft.com

> Thank you,
> --
> Luc Van Bogaert
>
>
>
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References: 
 >How to design a utilities panel as seen in XCode4? (From: Luc Van Bogaert <email@hidden>)

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