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Re: Reading Adobe Photoshop header, Obj-C
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Re: Reading Adobe Photoshop header, Obj-C


  • Subject: Re: Reading Adobe Photoshop header, Obj-C
  • From: Thomas Engelmeier <email@hidden>
  • Date: Tue, 28 Jun 2011 21:47:44 +0200

On 28.06.2011, at 15:23, Kevin Muldoon wrote:

> Was writing a program to create thumbnails using SIPS, GhostScript, ImageMagick. During testing I found I needed to read the header file of Adobe Photoshop native documents directly because Duotone image color mode simply wasn't returning the proper color mode (in a variety of programs).
>
> So I threw together this bit of code which works great for the first tag, but....
>
> 	// References
> 	//http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/PhotoshopFileFormats.htm#50577409_pgfId-1055726
> 	//http://www.adobe.com/content/dam/Adobe/en/devnet/photoshop/psir/ps_image_resources.pdf
>
> 	NSFileHandle *fileHandler = [NSFileHandle fileHandleForReadingAtPath:@"/Users/kevin/Desktop/balloon.psd"];
>
> 	NSData *psdFileHeader = [NSData dataWithData:[fileHandler readDataOfLength:26]]; // read entire PSD header
>
> 	NSData *signature = [psdFileHeader subdataWithRange: NSMakeRange(0,4)];
> 	NSData *version = [psdFileHeader subdataWithRange: NSMakeRange(4,2)];
> 	NSData *reserved = [psdFileHeader subdataWithRange: NSMakeRange(6,6)];

You're doing the worst case for performancewise.

The usual way would be to define a struct

#pragma pack (push, 2)
typedef struct {
	uint32_t psdMagic;
	uint16_t version;
	uint16_t reserved1;
	uint32_t reserved2;
} PSDHeader;

and use it with code like:

NSData * psdHdrData = [NSData dataWithData:[fileHandler readDataOfLength:sizeof( PSDHeader )]]; // read entire PSD header
PSDHeader *header = (psdHeader *) [psdHdrData bytes];
psdMagic = CFEndianBToN( header->psdMagic );


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 >Reading Adobe Photoshop header, Obj-C (From: Kevin Muldoon <email@hidden>)

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