Re: Reading RGBA pixel values from image on disk
Re: Reading RGBA pixel values from image on disk
- Subject: Re: Reading RGBA pixel values from image on disk
- From: Leonardo <email@hidden>
- Date: Thu, 10 Mar 2011 19:25:25 +0100
- Thread-topic: Reading RGBA pixel values from image on disk
I have checked with imageRepsWithContentsOfFile
which returns an array with one object only.
So, there is one only representation.
These are some values I get from the representation
representations count 1
colorSpaceA sRGB IEC61966-2.1 colorspace
isPlanar 0
numberOfPlanes 1
NSAlphaNonpremultipliedBitmapFormat 0
hasAlpha 0
bitsPPixel 24
bytesPerPixel 3
The pixel I have set on Photoshop as RGBA
0.00, 1.00, 0.00, 0.20
becomes in my App as
0.80, 1.00, 0.80, 1.00
which clearly means it has been pre-multiplied by a white opaque color
1.00, 1.00, 1.00, 1.00
final = (src * 0.2) + (dst * (1.0 - 0.2))
I would like to know where the alpha info has gone within the file, so I
could divide the RGB values by the alpha value. Any idea?
Regards
-- Leonardo
> Da: Quincey Morris <email@hidden>
> Data: Thu, 10 Mar 2011 09:48:32 -0800
> A: Leonardo <email@hidden>
> Cc: <email@hidden>
> Oggetto: Re: Reading RGBA pixel values from image on disk
>
> On Mar 10, 2011, at 09:25, Leonardo wrote:
>
>> if I re-open the same TIF file with Photoshop, I can quite see the
>> half-a-transparent pixels. So, it seems that the alpha information has been
>> properly saved within the TIF file. I would like to know how to manage a
>> file like this and retrieve the transparency (alpha) of those pixels.
>>
>> I can send you this TIF file, if you agree. It's only 42KB.
>
> I don't have access to any better tools for examining TIFF files than you do.
> All I'm saying is that the NSImageRef is telling you there's no alpha
> (assuming it also says 8 bits per pixel), and I think if NSImage were unable
> to load transparent TIFF images we'd have heard about it by now.
>
> Keep in mind that TIFF files may contain multiple image representations. Did
> you check for others in the NSImage?
>
>
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