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Re: iPhone animation puzzle
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Re: iPhone animation puzzle


  • Subject: Re: iPhone animation puzzle
  • From: Roland King <email@hidden>
  • Date: Sun, 20 Mar 2011 08:08:57 +0800

UIViewAnimationOptionAllowUserInteraction ?



On Mar 20, 2011, at 5:42, David Rowland <email@hidden> wrote:

> This works. It fades the label to invisibility.
>
>  label.alpha = 1.0;
>  [UIView beginAnimations:nil context:nil];
>  [UIView setAnimationDuration:2.5];
>  label.alpha = 0;
>  [UIView commitAnimations];
>
>
> and so does this,
>
>  label.alpha = 1.0;
>  [UIView animateWithDuration:2.5 animations:^{label.alpha = 0.0;} ];
>
>
> The documentation says the latter is now preferred and does the same thing as the former. In particular, both will
> start a separate thread for the animation.
>
> My problem is that the second method seems to block the main thread. While it is acting I cannot use any of the controls on the screen. The first method lets me do what I wish as it proceeds.
>
>
> Anyone have advice?
>
> thanks,
>
> David
>
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