Re: The simplest way to fade out a view
Re: The simplest way to fade out a view
- Subject: Re: The simplest way to fade out a view
- From: Nick <email@hidden>
- Date: Fri, 20 May 2011 01:01:23 +0300
No, only fade out (and fade in) effects are needed. I just added frame
movement to see if animation works at all. Animation does work, but
the fade does not happen - no matter, if the frame is moved
simultaneously or not.
2011/5/20 Gustavo Pizano <email@hidden>:
> So you want to move an object then fade it out right?
>
>
> AFAIK NSViewAnimation its for simply animations, triggering other animations after a previous one has completed may not work with this.
>
>
> What about using CABasicAnimation instead and call the delegate methods when it stops to trigger the fade out?
>
> using CAAnimation requires to apply it to the view's layer.
>
>
>
>
> On May 19, 2011, at 11:24 PM, Chase Latta wrote:
>
>> What about using a timer. Something like this:
>>
>> - (IBAction)fadeOut:(id)sender;
>> {
>> [[NSAnimationContext currentContext] setDuration:5.0];
>> [[self.myView animator] setAlphaValue:0.0];
>> [NSTimer scheduledTimerWithTimeInterval:5.0 target:self
>> selector:@selector(toggleMyViewState:) userInfo:nil repeats:NO];
>> }
>>
>> - (IBAction)fadeIn:(id)sender;
>> {
>> [self toggleMyViewState:nil];
>> [[NSAnimationContext currentContext] setDuration:5.0];
>> [[self.myView animator] setAlphaValue:1.0];
>> }
>>
>> - (void)toggleMyViewState:(NSTimer *)timer;
>> {
>> if ([self.myView isHidden]) {
>> [self.myView setAlphaValue:0.0];
>> [self.myView setHidden:NO];
>> } else
>> [self.myView setHidden:YES];
>> }
>>
>> I did a quick test where I have a window with its view set to have a
>> core animation layer in IB and a custom view that does nothing but
>> draw itself blue and add a button as a subview.
>>
>> When I tell it to fade out the view and the button fade but the button
>> still works. When the animation is finished the button does not work
>> and is not visible. When I fade in the button and the view fade into
>> view and the button works during the animation process.
>>
>> Chase
>>
>> On Thu, May 19, 2011 at 2:03 PM, Nick <email@hidden> wrote:
>>> I only added this "NSViewAnimationEndFrameKey" just to make sure that
>>> any animation happens at all. Yeah it does happen. But the button
>>> just does not fade out - with or without this
>>> NSViewAnimationEndFrameKey. It waits for 5.0 seconds (as i specified)
>>> and suddenly disappear. It just feels like i ran into one of the
>>> "bugs". Or maybe i am doing something wrong..
>>> This method
>>>
>>> -(IBAction)clickMeButton:(id)sender {
>>> NSLog(@"started");
>>> NSViewAnimation *viewAnimation = [[NSViewAnimation alloc]
>>> initWithViewAnimations:
>>> [NSArray arrayWithObjects:
>>> [NSDictionary dictionaryWithObjectsAndKeys:
>>> sender,NSViewAnimationTargetKey,
>>> NSViewAnimationFadeOutEffect, NSViewAnimationEffectKey,
>>> nil],
>>> nil]];
>>>
>>> [viewAnimation setDuration:5.0];
>>> [viewAnimation startAnimation];
>>> NSLog(@"ended");
>>> }
>>>
>>> behaves as i just described.
>>>
>>> 2011/5/19 Quincey Morris <email@hidden>:
>>>> On May 19, 2011, at 13:14, Nick wrote:
>>>>
>>>>> Weirdly enough, this does not work:
>>>>> NSLog(@"started");
>>>>> NSViewAnimation *viewAnimation = [[NSViewAnimation alloc]
>>>>> initWithViewAnimations:
>>>>> [NSArray arrayWithObjects:
>>>>> [NSDictionary dictionaryWithObjectsAndKeys:
>>>>> sender,NSViewAnimationTargetKey,
>>>>> NSViewAnimationFadeOutEffect, NSViewAnimationEffectKey,
>>>>> [NSValue valueWithRect:NSMakeRect(200, 200, 200, 200)],
>>>>>
>>>>> NSViewAnimationEndFrameKey,
>>>>> nil],
>>>>> nil]];
>>>>>
>>>>> [viewAnimation setDuration:5.0];
>>>>> [viewAnimation startAnimation];
>>>>> NSLog(@"ended");
>>>>>
>>>>> the button moves, but it does not fade out. It just disappears from
>>>>> its final location and after a while appears in the middle of the
>>>>> parent View.
>>>>
>>>> You need to experiment with the parameters till you find a combination that gives the visual effect you expect.
>>>>
>>>> IIRC, the documentation is a little confusing because it leads you to believe that specifying a new frame rect is orthogonal to the fade. In fact, I seem to recall, specifying a frame rect indicates that you want the view to be visible at that size and position, and thus conflicts with the fade, producing the kind of inconsistent behavior you're seeing. Try leaving that key out of the dictionary.
>>>>
>>>> The problem, again IIRC, is that only the alpha can change smoothly, not the "isHidden" property, which can only be on or off. The "isHidden" property isn't being animated, just changed at certain points in the animation. You've asked for it to be both on and off at the end of the animation, and one of those wins.
>>>>
>>>> Remember also that NSViewAnimation is a subclass of NSAnimation, so you should be able to use a delegate (for example) to do what you want at the end of the animation.
>>>>
>>>>
>>>>
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